Monday, December 24, 2012

Happy Holidays!

I’ve always enjoyed this time of year.  The food and drinks, getting together with the family, and, I’ll admit it, the gifts, both giving and receiving.  But I’ve always enjoyed the music during this time of year.  Yeah, I know it gets annoying after a while (especially if you work in retail) but this is the only time of year when you can listen to holiday music and not look like an out-of-season fool.

So, with this post, I’ll be putting up my favorite holiday songs.

Santa Claus - Harry Connick, Jr.



This is a song I’ve always heard but never really listened to the lyrics.  I really like the story of the song about a boy who thinks he’s getting too old to believe in Santa Claus but gets quite a shock on Christmas night.


Feliz Navidad - Jose Feliciano




 Oh, this is the quintessential Hispanic Christmas song.  I’d be a fool not to included it on this list and it is a nice change of pace from other holiday songs with the Spanish lyrics.  Plus, it just sounds so festive and upbeat!



Silent Night - Traditonal



I just love how peaceful and soothing this song sounds.  Perfect for curling up by the fireplace.


Snow Miser/Heat Miser - Rankin and Bass



This is the sole reason why anyone watches The Year Without a Santa Claus.  I’ve seen the special many times over the years but when these songs come on, I always start singing along.  It’s just so damn catchy.


You’re a Mean One, Mr. Grinch - Thurl Ravenscroft


                                    


Again, like the last song, this is one of the reasons why I  enjoy How The Grinch Stole Christmas!.  You just gotta love that deep voice and those insulting lyrics.


O Tannenbaum - Vince Guaraldi Trio

                                      

Another song from a Christmas special, this one from A Charlie Brown Christmas.  I know everyone enjoys Linus and Lucy from this special but I’ve always had a soft spot for this song.  It just sounds so cool and jazzy.


Run Rudolph Run - The Reverend Horton Heat






I particularly like this version of the song since I got to see it performed live!  But I still don’t understand what the lyric “Randolph ain’t too far behind” is supposed to mean.


Jingle Bells - The Brian Setzer Orchestra

                                         

This, in my honest opinion, is the most coolest version of this song.  ‘nuff said.  

So, that’s it for this year at Grimdark Parking Lot.  ( I completely forgot the one-year anniversary was a few days ago. :P)  Here’s to 2012 (since the world didn’t end on the 21st) and I hope you all have a Happy Holiday!  See you next year! :)  

Sunday, December 23, 2012

Beer Thoughts 12-23-12

Hey, guys.  Sadly, I wasn’t able to go to Beer School at House of Rock this month.  However, I brought Beer School to me by getting a make-your-own six-pack at HEB Plus.  Technically, it’s only a five pack, but they’re all beers I’ve never tried before.  This time I went looking for specifically winter and Christmas beers since Christmas is fast approaching. Here are my brief (non-expert) thoughts on them.

(Note:  I didn’t drink these all on one night.  I’m not that much of a lush.) 

Harpoon Winter Warmer - Has a sweet smell. Tastes slightly bitter when it first hits your lips but has a nice cinnamon/spice flavor as it goes down.  (Most winter beers have that spiciness to it to warm you up as you drink it or so the ads claim.)  The bitterness seems to subside as it sits.  Either that or I’m getting more used to it as I go along.



Breckenridge Christmas Ale - It has a tart smell a bit like a fruit.  Much more stronger tasting than the last beer but you can really taste the sweet flavoring.  A little bitter but not overly so.




Jubelale - Doesn’t have a very noticeable smell. Very strong, bitter taste at first, but seems to get less intense with each gulp.  Not as much as I would like though.





Noche Buena - This beer is an imported Christmas beer from Mexico, if the name didn’t give it away.  Definitely a Mexican beer by the smell, very cerveza.  Goes down very smooth and nowhere near as bitter as the last one.  As a side note, I really like the artwork on the bottle. Very appropriate for Christmas.

 

Alaskan Winter - An interesting thing about this beer is that it is brewed with spruce tree tips according to the label.  Has a pleasant smell perhaps because of it.  Smooth to drink but hard to pinpoint the flavor.  But then again, I don’t usually have beers mixed with bits of trees.





Jacob’s Best O’ the Bunch! - I didn’t think it would happen with this bunch but it was a close tie between Noche Buena and Alaskan Winter due to how both were very easy to drink. But it was hard for me to pick out the better beer, so it’s a tie.  I’m a little disappointed with Jubelale because the artwork on the label really sold me on buying it but it was way too bitter for my taste.  Alaskan Brewery, once again with this seasonal,  is quickly becoming one of my favorite breweries as each beer I’ve tried from them has been great.  

Monday, December 17, 2012

RealmsCon 2012 Video Cameos

Ah, RealmsCon, you've come a long way.  The first time I went was during High School and it was at the Ramada Hotel.  Now, it's filling the American Bank Center to max capacity.

Imagine this filled with Geeks and Nerds (myself included)
 
For those wondering what I'm blathering about, RealmsCon is the premier Anime convention of Corpus Christi, TX.  It didn't always used to be an Anime convention.  When I first went, it was more of a Horror/Sci-fi convention with some Comic and Anime thrown in.  I went dressed up as Neo from The Matrix and met Peter Mayhew, the man who played Chewbacca and got Bill Moseley's autograph (Otis from Rob Zombie's The Devil's Rejects)

From what I've heard, and this is just rumor, was that it changed to an anime convention to attract more attendees.  Well, if that's true, it certainly worked as I've never seen so many people at RealmsCon this year in all my years of going.

That being said, a lot of people carried cameras and cell phones, and it was only logical that I would pop out in some videos.  I walked around a lot during the Friday and Saturday of RealmsCon so I knew that I was walking past many video camera, just going along my merry way.

The week after RealmsCon, I was looking on Youtube to see other attendees' videos of the con.  Imagine my surprise when I saw myself wandering around in some.  Some were only blink-and-you'll-miss-it glimpses, but I've found three videos where you can see me more prominently. (The third one especially.  Good God, the third one.)

In case, you're wondering what the hell I'm dressed up as, it's my steampunk character, Jake Cordova: Bounty Hunter.  I'm wearing a white button-up shirt (with sleeves rolled up), red bandana, brown pants with suspenders, wool fingerless gloves, brown cap and welding goggles.  Since my character is the son of a nahual (a type of shaman from Mexico) and because of his conception, he has the legs and tail of a Mexican wolf.  I managed to do this by getting a clip-on tail and a pair of bear feet slippers.  As a prop, I've got a nerf gun converted to look more steampunk-y.

Here's what the costume is supposed to look like thanks to Gaia Dream Avatar


Isn't it beautiful?


   
At 8:56, you can see me at the far left walk by.  At 9:06, you see me lumber away like Bigfoot.  Overall, the 34:00 + long video does give you a good look at what goes on at the con.

Just photoshop my head and there you go.



Here you can see me at 0:40.  I was waiting in line for a brunch on Saturday and I saw a guy with a large camera come zooming by. Also, the person behind me in the yellow helmet was really into character and was silent the entire time.  She tried to talk to me about my costume using hand gestures.

And now for the big one. Just watch...


This was at a masquerade ball that night when they whipped out the Gangnam Style. What can I say?  It's a fun dance.  The suspenders actually helped me a lot because when I tried to dance to this at my sister's wedding, my pants kept falling.

So that's it for now.  I had a blast and can't wait for next year's RealmsCon.

Wednesday, November 21, 2012

Beer School 11-21-12

Once again, The third Wednesday of November has come and that means another session of Beer School at the House of Rock!  This time was a bit different as all of the beers were from Abita Beers in Louisiana.  As last time, I wrote down quick notes about what I thought about the beers.

Abita Amber - Has a sweet smell and tastes a bit like caramel. Smooth to drink





Abita Pecan Harvest Ale - Similar to the amber beer but has a very sweet pecan taste to it.




Abita Restoration Pale Ale - Has that sour-ish citrus smell pale ales usually have.  Not a fan of pale ales but this one of the few that doesn't taste that bad (Fun Fact: After the destruction caused by Hurricane Katrina, Abita Brewery created this beer. Every case of Restoration Pale ale donates money to the Louisiana Disaster Relief.)


Abita Turbodog - Has slight chocolatey smell and taste.  Despite dark coloring is not very bitter at all.





Abita Purple Haze - Very fruity smell. taste smooth but has a raspberry aftertaste.  Not an overpowering aftertaste though, a sweet-tasting beer.



Abita Fall Fest - Again, tastes very similar to the Amber but has a more spiced taste to it




Now, I'm going to start doing a new feature with these beer posts; pick out the best of the new beers I've tried and see which one is:

Jacob's Best O' the Bunch! - By a slight margin, my favorite was the Abita Pecan Harvest Ale.  Like I said, it tasted very similar to the Amber, but I preferred that sweeter pecan taste it had.

   

Wednesday, November 7, 2012

My Thoughts on Werewolf: the Apocalypse





(This is Part 1 of a long 2-part post I have been writing on and off since early January about two tabletop RPG games, both werewolf-related and made by the same company)



For those who don’t know what Werewolf: The Apocalypse is, it’s a pen-and-paper role-playing game similar to Dungeons and Dragons.  Basically, you play by using your imagination and acting as your character while keeping track of any damage, experience points or rewards you receive.  Despite owning several RPG books, I’ve never actually played out any of the games.  As sad as that sounds, the stories for the World of Darkness books are very entertaining and (I’m assuming) fun to play out.

To understand Werewolf: The Apocalypse, you first need to know about its setting, a game line with a multitude of games making up this particular world.  Werewolf: The Apocalypse is set in what is called a “Gothic-Punk” version of our world.  “Gothic-Punk” that while everything is the same as we know it, the buildings are in worse shape (and there are more gargoyles and gothic architecture), it rains more, the rich are richer and the poor are poorer, more murder, rapes and thefts.  Just imagine every bad thing in our society today but make it worse.  On top of that, monsters of myth and legend exist amongst us in secret, with their own agendas.  And, as a cherry on top, the world’s on the verge of ending.  Welcome to the World of Darkness.

The World of Darkness games from 1991 to 2004 were made up of (along with a bunch of smaller spin-offs) :

  • Vampire: The Masquerade
  • Werewolf: The Apocalypse
  • Mage: The Ascension
  • Wraith: The Oblivion
  • Changeling: The Dreaming
  • Hunter: The Reckoning
  • Mummy: The Resurrection
  • Demon: The Fallen
  • Orpheus
  • Kindred of the East 
As you can see, each game focuses on a different race of supernatural beings, with their own storyline, powers and villains.  I’m going to talk about Werewolf, seeing how it’s the one I know the most about and what got me interested in the WoD games in the first place.

In WtA, you play as a werewolf, or as they call themselves, a “Garou” (which is the French word for “wolf“).  Rather than being mindless monsters, as you see on movies, they are the soldiers and protectors of Gaia, the personification of the Earth and in later games, Life itself.  Who are they protecting the earth from? 

The Wyrm!

While Gaia represents the Earth and Life, the Wyrm represents Death, Decay, and Corruption.  In WtA, the Wyrm is pretty much responsible for every awful thing in our world.  Murder?  The Wyrm’s fault.  Racism?  Blame The Wyrm.  Drug and Alcohol Addiction?  The Wyrm.  Destruction of the Environment?  The Wrym.  Real Estate Scams?  The Wyrm, dammit!

Well, to be truthful, the Wyrm isn’t the direct cause of these things, however, it feeds on and grows more powerful on the negative, destructive emotions of human beings as they perform these acts so it does what it can to manipulate us.  Unfortunately, it has some powerful allies in the form of a mega-corporation called Pentex, which in addition to a love of making money anyway they can, the higher-ups directly answer to the Wyrm and have a sick joy of spreading misery around. 

Being as Wrym-corrupted as they are, Pentex’s products, I might also add, have the tendency of leaving you possessed by a demonic Wyrm-spirit called a bane.  Rather than just giving you the Linda Blair treatment, being possessed by a bane actually mutates you in usually some God-awful manner.  Say you switch to a new beer, which is made by a brewery owned by a company owned by Pentex.  Not only will you become hopelessly addicted to the beer, by the end of the year, you’ll probably have sprouted a new set of arms, fangs, and a third eye that can see through walls.  Congratulations, you’ve now become a formori, a monster solider for the Wyrm.
I think this sums it up pretty nicely.

 “But Jacob, isn’t this game about werewolves?”  I know, I’ve rambled long enough about the damn Wyrm but it‘s hard to talk about WtA without mentioning the ridiculous lengths the Wyrm goes to to fuck up existence.  However, now that I’ve talked about the setting and what you’re up against, I need to talk about the stars of the game.

You start your character off as a newly initiated Garou, who, for the most part, have their own society and rules, outside of human observation.  Also, in the game, it is impossible to be transformed into a werewolf by a bite or scratch.  You either have werewolf genetics in your bloodline or you don’t.  Even then, there’s no guarantee that you’ll be a Garou. There are three breeds you can pick from:

  • Homid - You were born as a human being  (The most common breed of Garou)

  • Lupus - You were born as a wolf either in the wild or captivity

  • Metis - You were born a deformed offspring of a Garou  (Now here’s where it gets complicated.  Due to the spiritual nature of the Garou, mating with another Garou is a type of incest, even if your mate is from another country and have no family ties whatsoever.  Because it’s considered inbreeding, the offspring of two Garou is always born with some defect, either physical or mental)

Now that you have a breed, you now pick an auspice, which determines your role in Garou society.  How this is determined is by which phase of the moon you were born under.  There are five auspices in total:

  • Ragabash - Born under a new moon, you’re a trickster or spy  (it’s kind of vague what the ragabash is supposed to do, but the book says that his or her role is to constantly question everything usually, but not always, in a non-serious behavior.  Also, they have the most stealth powers, making them excellent spies.)

  • Theruge - Born under a crescent moon, you’re a shaman or magician-type  (Theruges are the ones who are most comfortable communing and working with spirits)

  • Philodox - Born under a half moon, you’re a judge or mediator (Philodoxes are the ones to settle disputes between Garou and are usually the ones picked as leaders of packs, seeing as they’re supposed to make good decisions.)

  • Galliard - Born under a gibbous moon, you’re a storyteller (Although it sounds odd to be a storytelling werewolf, most of Garou history is oral, passed down from galliard to galliard, making them responsible for keeping their history alive and well known amongst the Garou.  Plus, they are usually the ones making rousing speeches before and during battle)

  • Ahroun - Born under a full moon, you are a warrior (Pretty straight forward as Ahrouns are usually the ones itching for a fight and are always the first into battle)

Being a Garou means you have the ability to see spirits and go into the Spirit World, known as the Umbra to the Garou.  When I say spirits, I don’t mean ghosts.  Rather, they speak with spirits in a animistic way as in that every thing in existence has a spirit or soul.  The trees, rocks, water, animals, even modern devices such as cars and guns all have spirits in the World of Darkness.  Because of this close relationship between the Garou and spirits, the Garou are able to learn “Gifts”, certain powers they can perform due to a favor or reward from a spirit.  However, the majority of gifts are breed-, auspice-, or tribe-specific, which are usually passed down between certain members.

Another interesting part of being one of the Garou is the forms they can shapeshift into.  Unlike most books and movies, werewolves can turn into four different forms (five if you count their original form, human or wolf)



(artwork by jiggsokeken at DeviantArt)

  • Homid - Your basic human form.  Unlike most legends, there is no way to identify that you are a werewolf and silver does not harm you in this form.

  • Glabro - This is your human form if you grew another foot, got hairier, gained a good amount of muscle and grew fangs and claws.  The glabro form is similar in appearance to the Lon Chaney Jr. Wolf Man or the werewolves in the film Skin walkers .

  • Crinos - This form is the most feared and powerful as you transform into a hulking wolf monster about 8 to 9 feet tall on average.  Crinos form is the form most Garou will take in battle as it is the most strongest and durable.

  • Hispo - This form is in the shape of an enormous dire wolf out of prehistoric times.  It is usually used for faster travel while maintaining claws and fangs that can tear most men to pieces.  In fact, the jaws in this form are supposed to be even bigger than the Crinos‘ jaws!   

  • Lupus - A basic everyday wolf (Well, only if you live in an area where wolves are plentiful).  For some werewolves, this is their original form.

Now comes the most interesting aspect of character creation (to me at least): picking a tribe.  Tribes are a specific group of werewolves usually representing either a country or a certain philosophy.  Usually if your Garou bloodline stems from a certain tribe, that’s the tribe you go with.  However, you’re free to pick whatever tribe suits you.  Also, each tribe has a totem, a powerful spirit that guides the tribe.  There are (technically) 13 tribes:

  • Black Furies - An all-female tribe originating out of Greece with Pegasus as their totem.  Black Furies tend to display aspects of the Amazon warrior of Greek Myth and tend to shun modern society, preferring the wild.


  • Bone Gnawers - An urban tribe usually made up of the homeless or downtrodden with Rat as their totem.  Although often ignored or even scorned by other tribes, the Bone Gnawers tend to be the word on the street, keeping a close watch on Wyrm-activity as most would never think of the bag lady as being capable of transforming into a werewolf.

  • Children of Gaia - The Children of Gaia are usually the peacekeepers of the Garou with the Unicorn as their totem.  This tribe usually tries its best to maintain a balance between the Garou and the rest of the world, usually being typecasted as the hippies of the Garou.
(The reason for the horns is because he's a metis)

  • Fianna -  Even though auspice usually determines your role, members of this tribe originating from Ireland tend to be the strongest lore keepers, regardless of auspice.  Their totem is the stag.  Also, apparently due to their Irishness or rather their ancestors being Celtic, they tend to be the best with communicating with the Fae (Fairies, elves, trolls, etc.)

  • Get of Fenris - This tribe, originating from Scandinavia with Viking ancestors, end up being the fiercest warriors of the Garou tribes, easily going into a blood-soaked frenzy during battle.  Their totem is Fenris, the giant, savage wolf from Norse Myth.  As a result of their brutish nature, most Get of Fenris have trouble seeing eye-to-eye with other tribes.


  • Glass Walkers - Another Urban tribe with the cockroach as their totem.  While the Bone Gnawers make up the lower classes in the city, the Glass Walkers are of the upper classes or at least, the best with technological knowledge.  The Glass Walkers’s job is to keep up with human progress, making them the best with current technology and like Bone Gnawers, are the best at urban combat.


  • Red Talons - A tribe made up of all-Lupus Garou with , for some reason, the Griffin as their totem ( a half-lion, half-eagle monster).  The Red Talons, being born from wolves, are the tribe that hates Humanity the most, blaming them rather than the Wyrm for the problems with the environment and Man’s sour relationship with wolves.




  • Shadow Lords - A proud tribe with Eastern European origins with Grandfather Thunder as their totem (a powerful storm spirit).  The Shadow Lords usually regard themselves as the rightful rulers of the Garou being one of the better organized and powerful tribes.  However, they have a reputation as schemers and back-stabbers which isn’t entirely unfounded.




  • Silent Striders - A tribe originating from Egypt with Owl as their totem.  These nomadic Garou usually serve as messengers for the Garou Nation as they’re constantly on the move.  They’re also the tribe that has the closest relations with the dead, being able to speak with ghosts more easily than the other tribes.


  • Silver Fangs -  If any of the tribes could claim leadership of the Garou, it’s the Silver Fangs.  Originating from Russia and with the Falcon as their totem, this tribe was once the royalty of the werewolves, however, they’ve fallen on hard times.  Like most royalties, they tended to breed within the family and as a result, most Silver Fangs have started to develop mental illnesses. 

  • Stargazers - A tribe originated from Eastern Asia, the Stargazers live up to their name being the most inquisitive of the Garou tribes with the Chimera as their totem. (Not the Greek mythological beast but a powerful spirit whose form is always changing).  Their task is to battle the Wyrm in the places know no one would think to look such as high mountaintops or beneath the water.  Somewhat stereotypically, they also have their own form of martial arts. 

  • Uktena - One of the Native American tribes, the Uktena represent the southern Indian tribes of the U.S. with a Uktena as their totem.  (A uktena is a water spirit with a cougar’s body, a deer’s antlers, and a fish’s tail)  The Uktena tribe has great knowledge of dark occult magics and are most familiar with how the Wrym works.  However, they are also a very secretive tribe and don’t like to share. 

  • Wendigo - The other Native American tribe, The Wendigo are made up of northern Indian tribes with another Native American spirit as their totem, the Wendigo. (A very angry cannibalistic snow spirit)  While the Wendigo are tasked with protecting their northern homelands and are fierce warriors, they have a very, very strong grudge against anyone not Native American.




Once you’re settled, for the rest of the game is your character taking part in the Garou Nation’s battle against the Wrym and his minions and defending Gaia.  Like actual Native American tribes, your first big act as an established Garou gets you a “deed name” like “Wrym-slayer” or “Runs-through-Shadows.”

As for what I think of the game, as the title of the post has been claiming, I find it very entertaining and has been a great source of creative inspiration for me in the past few years even though I‘ve never played an actual session of the game. 

While the most frequent complaint I’ve seen on the internet about Werewolf: the Apocalypse is that the game is too preachy about the environment, it’s actually one of the reasons why I like it.  I think part of the reason is because it fills me with nostalgic memories of other pro-environmental media from my childhood like Ferngully: The Last Rainforest and Captain Planet and the Planeteers.  (I don’t know about you but during the late 80’s/early 90’s, I noticed there seemed to be an influx of environmentally-conscious programs)

And most importantly, it features one of my favorite monsters, werewolves, in the hero role rather than as a mindless beast killing innocent people. Instead, you get to kill not-so-innocent Wrym-monsters that kill or corrupt innocent people.  It seems like it would be a good game to vent out frustrations with.

Sadly though, all good things must come to an end as Werewolf: The Apocalypse was canceled along with the rest of the World of Darkness games on 2004.

But like a phoenix out of the ashes, the New World of Darkness gameline was created along with a new werewolf game…

Wednesday, October 31, 2012

Happy Halloween!

Have a happy Halloween everybody! (or Happy Samhain for any pagan readers)  To celebrate one of my favorite holidays, I'm going to post some music just for the occasion.


Transylvania Terror Train by Captain Clegg and the Night Creatures 

 


Bad Moon Rising by Creedence Clearwater Revival (With footage from An American Werewolf in London)



American Witch by Rob Zombie



Black Magic Woman/Gypsy Queen by Santana



What's He Building? by Tom Waits (This is more poetry than song, but it's still rather creepy)



And since another of my favorite holidays is coming Friday, Dia De Los Muertos (Day of the Dead), here's a few songs to celebrate that as well

(Don't Fear) The Reaper by Blue Oyster Cult    ("I gotta have more cowbell!")



Day of the Dead by Cry Culture Wolf



Day of the Dead by Voltaire


Thursday, October 25, 2012

Beer School 10-24-12

As some of you may have saw in my Facebook last month, I attended “Beer School” at the House of Rock.  What this “school” is on every third Wednesday of the month, a person from a beer distributor gives small samples of 6 or 5  different beers.  In addition to samples, you get a snippet of history of the particular brew and a quick lesson in beer tasting.  (Just swish it around in your mouth before you drink in order to taste the flavors).

While I didn’t get a free hat like I did in September’s Beer School, I did get to try some new seasonal fall beers.  While I was there, in true nerd fashion, I brought a notecard and wrote down some very (very) brief words of what I thought about the five beers they gave us.  (Well, technically, four beers and one cider) I'll be honest: I'm not a beer expert by any stretch of the imagination. I couldn't tell you which beer tastes more malty or was made with a different type of yeast.  I'm more in the camp of "I may not know much about art but I know what I like" when it comes to beers so my notes are more simpler and not too complicated. Here’s what I jotted down:


Magic Hat Hex Ourtoberfest - tastes a little strong and bitter at first, but has a smooth finish, caramel-like taste.



Saint Arnold’s Oktoberfest - smooth but has a bit of hoppy kick from spices



Paulaner Oktoberfest - smooth and easy to drink but has a fruity aftertaste to it  (Note: Beer Distributor explained that most European-style beers like Paulaner have floral and fruit ingredients)














 Sierra Nevada Tumbler - has a bit of dark aftertaste, kind of tastes like spiced coffee


 
Woodchuck Private Reserve Pumpkin Hard Cider - tastes like a weird mixture of apple and pumpkin. Strange taste but not horrible


While it wasn’t part of the Beer School, I sampled a Rolling Rock as well and also wrote a quick word about it:

Rolling Rock - The beer of choice for the Angry Video Game Nerd.  Nice light taste, despite being called “extra pale” didn’t really taste like a India Pale Ale beer




(Note: for those not as internet-savvy, the Angry Video Game Nerd is an internet video game reviewer who plays old crappy games and gets frustrated to the point of enraged insanity.)

Overall, I had fun at Beer School and I recommend any beer lover to give it a try.  While last time, my favorite of the bunch was Newcastle Werewolf.  Here, I'd have to say the Saint Arnold Oktoberfest was the one I had a fondness for.

Friday, August 17, 2012

Jacob Flores - Del Mar College Graduate of 2012

As of today, I'm a college graduate.  Huzzah!

Although this song has nothing to do with Graduation, this is what I'm feeling inside.  (I know We Are the Champions would be a more appropriate song, but this one is more badass.  Plus, it's from Highlander.)


Thursday, August 2, 2012

Jacob's Comics: Batman: Prey

After seeing The Dark Knight Rises (Which was awesome by the way), I got sort of into a Batman fixation.  I played Batman: Arkham City, I watched the Batman movies I owned, and re-read a lot of my Batman books such as The Dark Knight Returns, Batman: Year One, and the book I’m reviewing today, Batman: Prey (Which is the collected issues 11 to 15 of Legends of the Dark Knight) written by Doug Monench and drawn by Paul Gulacy.






I specifically bought Prey because the creators of Arkham City said it was one of the influences on the game, particularly the main villain, Professor Hugo Strange.  Batman: Prey features Batman early in his career, not long after the events of Batman: Year One.  Thanks to numerous references to Year One (even Batman’s cursive thought captions and Gordon’s print ones are reused), one could almost say this is a sequel. 

The Mayor of Gotham is tired of Batman’s vigilantism and sets up James Gordon, who by this time is only a captain, as the leader of the Vigilante Task Force dedicated to bring in Batman.  Also in this Task Force is Professor Hugo Strange, a psychologist who intends to find out Batman’s identity and what makes him tick.

Unbeknownst to the mayor and the police, Strange is ridiculously obsessed with Batman, envious of his abilities and wishing he could be him, even owning a makeshift Batman costume.

Your tax dollars at work, people.

To help him flush Batman out, Strange manipulates one of Gordon’s officers on the Task Force, Max Cort (Who‘s already tired of Batman doing the police‘s job for them), into becoming a vigilante himself called the Night Scourge.  While Batman doesn’t kill the bad guys he encounters, Night Scourge has no problem cutting up the thieves and gangsters of Gotham with swords.
As much as I hate to admit it, Night Scourge just screams "early 90's".

To make matters worse, Strange orders Night Scourge to kidnap the mayor’s daughter, framing Batman in the process.  Throughout all of this, Strange’s television appearances are slowly getting to Batman, making him doubt his well-being and state of mind.

Also, a small subplot throughout the story features Catwoman who, having just started her burglary career, is getting increasingly frustrated of the accusations by the media of being Batman’s partner.

This story, along with Grant Morrison’s Arkham Asylum: Serious House on Serious Earth, explores the concept that someone who dresses up like a bat and goes out at night to fight crime may not be the most mentally well person.  Strange uses this idea to try and figure out what type of past trauma caused Batman to be…well, the Batman. 

I found Strange to be a particularly fascinating villain, not only because of his Batman obsession, but he’s a villain that’s trusted by the public to help stop the vigilante “menace” in Gotham City.  Batman does anything to him, the public will be out for Batman’s head and only solidify his dangerous vigilante status.  Strange has been used before as a villain albeit as more of a mad scientist.  As a result of DC comic's epic Crisis on Infinite Earths storyline, all of the convoluted backstories where wiped out, so the company could start anew. Professor Strange, being one of the changes, went from mad scientist to psychologist.
That's a face you can trust, right?
In all, Batman: Prey was an very suspenseful and intriguing read, sure to please any Batman fan and anyone who wants to see Batman in his early years.

As an addendum, not to spoil too much, Strange comes extremely close to figuring out Batman’s identity in this story.  But from what I gather after this story, he eventually does put two and two together in following stories.  This was put to chilling effect in Batman: Arkham City where you can visit the alleyway where Batman’s parents where killed only to find Strange has left a chalk outline of the bodies and an audio tape, taunting him.  Professor Strange was voiced by veteran voice actor Corey Burton.
      

Tuesday, May 15, 2012

Bonus Music Post

Since I'm in a musical mood today, I'm going to post some songs that have been stuck in my head recently.  Enjoy!

Jet Airliner by Steve Miller Band (An oldie but goldie)




Sunshine (Go Away Today) by Johnathan Edwards (An even older song but one I couldn't get out of my head)



Airship Pirate by Abney Park  (A great steampunk song with atmosphere and mood)

 


Stayin' Hot (Nelly vs. Bee Gees) by DJ Lobsterdust  (An unusual but awesome mash-up of Nelly's Hot in Here and the Bee Gees' Stayin' Alive)




Since I talked about Tom Waits so much in the last post, I see it's only fair that I put one of his songs on here:  Heartattack and Vine



These last two songs are the representatives of a fairly new genre of music called Electroswing which is a mixing of Old-timey swing songs from the 20's and 30's and recent styles of club music (House, dubstep, etc)

Catgroove by Parov Stelar



Clash by Caravan Palace


My Thoughts: N.A.S.A.'s the Spirit of Apollo

Today I’m writing down my thoughts on a little-known (and I believe under-rated) hip-hop album entitled The Spirit of Apollo by N.A.S.A.

I first heard about this album when I was looking through Tom Waits’ website. (Tom Waits being one of my personal favorite singers and songwriters). He had put an update that he had done a song for this album called Spacious Thoughts. Now, I was expecting this song and album in general to be some type of Alternative Rock/Indie Rock. Imagine to my surprise that it was a hip-hop album!

I then thought, “Hmm…if this hip-hop album is cool enough to include Tom Waits, then it’ll probably be cool enough to listen to.”

I mainly bought the album for the Tom Waits song. The music video for Spacious Thoughts was on the website, but I wanted the album to hear what the rest of the songs sounded like. Sure enough, I went to Best Buy, bought it, played it, and I liked it. And I don’t like a lot of hip-hop albums either, very unusual purchase for me, because I’m more into classic rock or just rock in general.

It definitely wasn’t what I was expecting because I was expecting to only enjoy the Tom Waits song. But all the songs were very enjoyable to listen to. I agree with the A.V. Club's review of the album that there’s something for everybody who listens to this album. Every song on Spirit of Apollo features different artists, mostly hip-hop or even something different like David Byrne of Talking Heads fame or Karen O of the Yeah Yeah Yeahs. Even for someone as greenhorn as me to hip-hop artists recognizes some names such as most of the Wu-Tang Clan (RZA, Ghostface Killah and they even had Ol’ Dirty Bastard, who I guess they recorded before he died.) They also had some old school hip-hop artists like KRS-One, Chuck D and Chali 2na and newer artists like Kanye West and Santigold.

All the songs (in my opinion) had really good beats. I originally listen to the album in my car and I think I was just bobbing my head to the rhythm for most of the ride. The initial Tom Waits song, the very reason why I gave this album a second glance, is really good. It’s him paired up with a rapper named Kool Keith, who I’ve never heard of until this album. It’s such a different contrast between the two singers, Kool Keith has a more lighter standard voice and Tom Waits sound like some gravelly-voiced demon. In fact, many of the
songs have that type of contradicting voices singing.

Overall, I found it to be an enjoyable and fun album despite my unfamiliarity with hip-hop. If you ever see it, give it a chance. You might be surprised. I know I was. =)

I’ll be listing my top five favorite tracks from Spirit of Apollo (in no particular order). Keep in mind, all of the music videos are animated and can get from fairly trippy to “what the hell did I just watch?!”. I was going to post commentary on the songs but I think I’ll let the songs speak for themselves. Drop a comment and let me know what you think of them.

1. The People Tree featuring David Byrne, Chali 2na, Gift of Gab, and Z-Trip



2.  Money featuring David Byrne, Chuck D, Ras Congo, Seu Jorge and Z-Trip



3.  Strange Enough featuring Karen O, Ol' Dirty Bastard and Fatlip



4.  Gifted featuring Kanye West, Santigold and Lykke Li



5.  Spacious Thoughts featuring Tom Waits and Kool Keith